12 new optional BitD lore specific abilities!
My home game of BitD continues, and therefore so does weird new shit I keep making for my players! This time, I've got some new custom and weird abilities for characters to go "on top of" their playbooks - enjoy!
Abilities for "Ex Spirit Wardens"
In my campaign we have a lore element that Spirit Wardens are "recruited" from the general populace, against their will. We had a character who wanted to be recruited but then "fail" the recruitment programme. So; I bashed up some optional new special abilities for characters who "used to be Spirit Wardens, a bit, kind of".
Abilities for "Half Possessed"
Sort of similar to the Abilities for "Ex Spirit Wardens", in my campaign the group killed an antagonist Whisper, but then one of my characters really wanted a story arc and beats where the dead Whisper possessed her, but not fully, and had to deal with this rogue spirit inhabiting her body and "rearing up" sometimes. Hence, 6 new abilities for someone who is "sort of possessed, a bit, kind of".
Files
Get Blades in the Dark - Odds and Ends
Blades in the Dark - Odds and Ends
Useful BitD bits and bobs
Status | Released |
Category | Physical game |
Author | Tom G |
Tags | bitd, blades-in-the-dark, Forged in the Dark, handouts, Supplement |
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