0.6 Release


A new release! 

0.6 covers a combination of changes I wanted to make anyway, plus changes that arose from playtesting in my home group.

Changelog:

  • document is now portrait instead of landscape. This was a real tough decision! But I think its the right one. 
  • couple of Moves got new names, basically to clarify rules
  • "designer notes" and descriptions, plus play examples, for all the basic Moves.
  • reformatted a lot of the non-character specific rules to be explained better
    • better explaining how Inventory, Gear, etc. should work
    • more thorough description of how Histories should be decided and worked
    • naming your horse and the starting items it has
  • lots of typos, grammar changes, word alterations, etc.
    • mostly to tighten Moves up
  • new FitD inspired system for tracking damage, called a Trauma Stack.
  • clarification of spell casting and what it is/how it works

As always, there's an infinite number of things still to do, but alas! They can come in 0.7

Files

[OLD] Weird Weird West v0.6.pdf 9.5 MB
Mar 02, 2021

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