Playbooks v1.2


Very minor update to the new playbooks, after the big release earlier this evening!

  • All the generic Moves now have names! So they're easier to reference basically.
  • Minor rule clarifications for a couple of the titles
    • Some stuff for the Tank, some for the Commander, a minor point for the Sharpshooter, checkboxes for things to choose on the Occultist and Servant, other minor wording changes.
  • Replaced a Sharpshooter ability!
    • After staring at it all evening, I began to really dislike the "shoot so good you scare people". Some feedback on Reddit sealed the deal - it had to go. It just feels too close to a Sneak ability, somehow, and not very cool. Spent some time thinking of what is thematically cool for someone who "shoots good from a distance" a.k.a a sharpshooter, and then it hit me re-reading my copy of Spire RPG: the ability to appear in a scene in a snipers nest. It's perfect! Much better.

Anyway, sorry for the double update! Enjoy!

Files

Playbook - FIGHTER v1.2 1.2 MB
Feb 25, 2022
Playbook - SNEAK v1.2 1.2 MB
Feb 25, 2022
Playbook - THINKER v1.2 1.2 MB
Feb 25, 2022
Playbook - WEIRDO v1.2 1.2 MB
Feb 25, 2022

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